Craps Rules and explanation

Craps Rules and explanation

To  understand the  craps game rules we will go through all the different craps throws. The explanation of the throws will help you begin to understand the game. After you know the rules, you can find  craps strategy  tips for the winning tactics or you can play craps directly  online.

Craps game rules

The first roll in craps is called the “come out” roll. The first bet before this is the “pass line” bet. Pass line bets win immediately if the pitcher rolls a 7 or 11 and lose when the come out roll is 2 (snake eyes, or 3), (cross eyes) or 12 (box cars).

With a 4,5,6,8,9,10 that number becomes “the point” or the point. When the button with ‘on' is visible, it means that ‘the point' is set to this number. The disk with ‘on' is placed above this number. The thrower continues to roll the dice until he rolls this point number again, or a 7. If the thrower rolls the point number in the first roll after coming out, the pass line wins. throws a 7 in the first roll, then the pass line bet loses.

To end a round of craps and eliminate the pass line bets, the thrower must throw the point number, or a 7 after the hitting roll. It is always possible for a game of craps to last all night if the thrower does not roll these numbers. Passline bets cannot win until ‘the point' is rolled and cannot lose until a 7 is rolled. Because passline bets that have not been cleared cannot be taken away, players must wait for a point throw or 7 before knowing whether they have won or lost with this bet.

Craps betting options

For your convenience, we have placed an image of a craps table. This shows numbers that correspond to the different betting options. These numbers apply to the craps table at which Casino Room can be played. If you play at another casino, we advise you to check the rules of craps at the casino where you play craps.

Passline Bet (1)

A pass-line bet is placed on the pass-line field before the outcome roll (the first roll of a new craps round) is thrown.A pass-line bet wins at 7 or 11 and loses at 2, 3 or 12. If 4, 6, 8, 9 or 10 are rolled, that number becomes the point. To win a pass-line bet, the pitcher must roll this point number again before rolling a 7. If the pitcher rolls a 7 before rolling the point number, the bet is lost. A winning pass-line bet wins 1: 1, which means it doubles the bet. Once ‘the point' has been made, pass-line bets may not be removed or reduced. They are eliminated by rolling a 7, or the point number.

No-Passline Bet (Don't Passline Bet) (2)

A no-pass line bet is basically the opposite of a pass-line bet and is placed in the box on the craps table that says ‘dont pass bar' before the hitting roll is thrown. If the thrower rolls a 2 or 3 on the outcome throw, a no-passline bet wins. If the outcome roll is a 7 or 11, the no-passline bet loses. If the outcome roll is a 12, the bet is returned to the player. With a 4,5,6,8,9 the number in question becomes ‘the point'. Once the point is set, a no-passline bet with a 7 wins before the point number is rolled. If the point number is rolled first, the bet is lost. A winning no-passline bet pays ‘even-money' or doubles your bet. Unlike a pass-line bet,

Come Bet (3)

A come bet is placed in the appropriate box with ‘come' on the craps table, for every bet after ‘the point' has been placed. The rules for come bets are similar to passline bets. If the pitcher rolls a 7 or 11, the come bet wins and at a 2,3 or 12 the come bet loses. With a 4,5,6,8,9,10, that number becomes the ‘come number'. The dealer will now move the bet to the come-bar to the come-point box with the corresponding number. If the pitcher rolls the come number again before rolling a 7, the bet is doubled. The come bet remains until the come number or a 7 is rolled. As with the pass-line bet, come bets may not be removed or reduced; they must be eliminated with a 7 or the come number.

Don't Come Bet (4)

Don't Come bets are in fact the opposite of come bets. Don't come bets are placed after the come out roll and are placed in the don't come bets box. Don't come bets win if the pitcher rolls a 2 or 3 and lose at a 7 or an 11. If the pitcher rolls a 12, the player gets his bet back. With a 4,5,6,8,9 or 10 the relevant number becomes the ‘come-point'. The bet is moved by the dealer to the box for the corresponding number for ‘come' bets, in the left corner of the top bar for come bets. After the come number is determined, a don't come bet wins with a 7 and loses if the come number is rolled. It is paid with equal money. Don't come bets may be removed or reduced.

Odds Bets (Odds Bets)

A chance bet is an insurance bet on an original pass line, don't pass line, come or don't come bet. The maximum odds bet is 3x the original bet.

Passline Odds Bet (Pass Line Odds Bet) (5)

After ‘the point' has been determined, a passline chance bet is placed by left-clicking on the outside of the pass line bar, below your original pass line bet. A winning passline odds bet pays 2: 1 on a roll of 4 or 10, 3: 2 on a roll of 5 or 9 and 6: 5 on a roll of 6 or 8. Unlike an original passline bet, an unfinished pass line probability bet can be removed or reduced.

No Passline Odds Bet (Don't Pass Line Odds Bets) (6)

After ‘the point' has been determined, a no passline chance bet can be placed. A winning bet pays 1: 2 on a roll of 4 or 10, 3: 2 on a roll of 5 or 9 and 6: 5 on a roll of 6 or 8. Unfinished bets may be removed, but note; if the no pass line odds bet is removed, the original bet will also be removed.

Come Odds Bets (Come Odds Bets) (7)

Once the ‘come-point' has been determined, a come chance bet can be placed. A winning bet pays 1: 2 on a roll of 4 or 10, 3: 2 on a roll of 5 or 9, and 6: 5 on a roll of 6 or 8. In contrast to the original come bet, unfinished bets may be removed or be reduced.

No Come Odds Bets (Don't Come Odds Bets) (8)

Once the point number has been determined, a don't come chance bet can be placed on your don't come bet. A winning bet pays 1: 2 on a roll of 4 or 10, 3: 2 on a roll of 5 or 9 and 6: 5 on a roll of 6 or 8. Unfinished bets may be reduced or removed.

Field Bets (9)

A field bet is a bet on the numbers 2,3,4,9,10,11 and 12. It is bet in the appropriate box with ‘field' on the craps table. With a roll of 3,4,9,10,11, the dealer pays back with equal money (1: 1). With a 2 or 12, the payout is 2: 1. The bet is lost on a roll of 5-8.

Big 6 and Big 8 (Big 6 and Big 8) (10)

A major 6, or major 8, is a bet on the probability that a 6 or 8 will be thrown before a 7 is thrown. There is also a special box on the craps table for this. A major 6 or major 8 throw pays out with equal cash. Unhandled bets may be removed.

Place bets (11)

There are two different place bets: A win-place bet is a bet that expects 4,5,6,8,9 or 10 to be rolled before a 7 is rolled. Winning bets pay out as follows; 7: 6 on 6 or 8, 7: 5 on 5 and 9, 9: 5 on numbers 4 and 10.

A loss-place bet (12) is a bet that a 7 is rolled before a 4,5,6,8,9 or 10 is rolled. They pay out; 4: 5 on the numbers 6 and 8, 5: 8 on the numbers 5 and 9, 5:11 on the numbers 4 and 10. All place bets are inactive during the outcome roll. Unhandled bets may be removed.

Buy Bet (Buy Bets) (13)

A buy bet bets on the chance that a 4,5,6,8,9 or 10 will be rolled before a 7 is rolled. The player must pay a 5% commission when he wins. This is also referred to as ‘vig'. Buy bets are paid at actual odds: 6: 5 for numbers 6 and 8, 3: 2 for 5 and 9, and 2: 1 for numbers 4 and 10. Please read the rules of the game at the craps table to see how you place this bet, this differs per game provider.

Lay Bet (Lay Bets) (14)

A lay bet is the opposite of a buy bet. Whoever bets on this assumes that a 7 is rolled before a 4,5,6,8,9 or 10 is rolled. When winning, you have to pay a commission of 5%. The actual payout is: 5: 6 for numbers 6 and 8, 2: 3 for 5 and 9, and 1: 2 for 4 and 10. Lay bets remain active during the outcome roll and unfinished bets may be removed. Read the rules of the game at the craps table to see how you place this bet, as this differs per provider of the game.

Any 7 (Any 7 Bet) (15)

This bet assumes that the next roll is a 7. Place the bet in the box with 7 on each roll. It pays out 4 times your stake.

Any 11 (Any 11 Bet) (16)

You probably already understand that this bet assumes the next roll is an 11. You can win 15x your bet with this.

Any Craps (Any Craps Bet) (17)

This bet bets that the next roll will be a 2.3 or 12. Place the bet in the box with any craps. If you win, you get 7x your bet.

Horn Bet (Horn Bet) (18)

A horn bet bets on 2, 3, 11 or 12. A winning horn bet pays 15: 1 for 3 and 11, and 30: 1 for 2 and 12. So you don't play for all numbers at the same time with a horn bet.

Hard Way (Hard Way Bets) (19)

A hard way bet bets the thrower rolls a 4,6,8 or 10 with twice the same number of eyes. There are separate compartments for this on the craps table. For example, if you roll 8 with 2x 4, you are said to have rolled a “hard 8” or a hard 8. While 3 + 5 or 2 + 6 is an ‘easy 8', or easy 8. A winning hard way bet pays 7: 1 for numbers 4 and 10, and 9: 1 for 6 and 8. Unfinished bets may be removed.

Acasino.biz
Logo
Reset Password
Compare items
  • Total (0)
Compare
0